About this game
A tactical wargame portraying French forces in Indochina, 1946-1954. Units are squads, Heavy Weapon Teams, and individual Leaders, vehicles & guns. During play, players alternate activating formations under their respective leaders, with each activated unit able to take a single action - commonly move, fire or move 1/2 distance plus fire at reduced effect. A variety of other actions common to tactical scale games are possible - break down/assemble Heavy Weapons, entrench, etc. Infantry Combat is resolved on a CRT, with units being 'Stopped', 'Neutralised' (demoralised), Eliminated or losing a step. Anti-armour combat is resolved by a smaller CRT, using the difference between attack & defence factors such as penetration, armour, terrain, movement, range, etc. Morale is measured per formation, with reduced efficiency (-1 to all actions, and must roll to activate at all) or even Rout possible after a certain number of losses.
Does it fit your group?
- Group size. Strictly 2 players — no more, no fewer.
- Rules load. At 2.3/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.