About this game
It isn't easy being a Mad Scientist: the long nights, the horrible working conditions. And the peasants bursting in with their torches and pitchforks and weird rake things. But the worst has to be your incompetent minions. Here you are, trying to work on your greatest creation ever! And your bungling assistant IGOR can't procure you the parts you need. Oh, life is cruel. But there is hope! Be the first to build all your devices and you shall rule supreme! Bwahahahahahahahaha! In IGOR, players scramble to build devices, but are hampered both by the machinations of other players and their incompetent assistant IGOR. IGOR is represented by a special die, and will do something random for his Scientist every round. The first player to build ten victory points worth of devices, wins! Unlike Interactivities Ink's previous games, IGOR is a complete boxed game, with full color playing card stock cards, not photocopied index card stock.
Does it fit your group?
- Group size. Works with 2 to 6.
- Rules load. At 1.5/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.