About this game
Witches, toads, kobolds and other denizens of the Magic Kingdom are developed by turning the gyroscope. There is a gadget like a top to spin a given picture. Base on the spinning picture, player have to place their tokens quickly to the picture that they think best fit the spinning picture. All players guess at the same time and whoever recognizes the motive first gets the gyroscope card. When the spinning stops, player who select the correct picture is the winner. Most pictures wins. Ages 6 and up
Does it fit your group?
- Group size. Works with 2 to 8.
- Rules load. At 1.0/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 6 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.