About this game
This is the first of the "Jours de Gloire" battle games to appear in Vae Victis (the idea is to have them come out to roughly coincide with the 200th anniversary of the battle's occurance). Units are activated via activation marker draw, which drives the course of the game. This game system has undergone some changes since this issue, so players would be advised to acquire the most recent game in the series (as of this writing, the "full" rules are in Zurich 1799 and the "beginner" rules are in Marengo 1800). As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online. SYSTEM: Jours de Gloire Series (JDG) - scale = 297 m/hex; - time = 75 min/GT; - strength = 200 men/SP.
Does it fit your group?
- Group size. Strictly 2 players — no more, no fewer.
- Rules load. At 2.6/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.